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	<title>PaulCallaghan.net &#187; Data</title>
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	<link>http://www.paulcallaghan.net</link>
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		<title>Some followup studies</title>
		<link>http://www.paulcallaghan.net/blog/2009/11/15/some-followup-studies/</link>
		<comments>http://www.paulcallaghan.net/blog/2009/11/15/some-followup-studies/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 05:58:58 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Data]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.paulcallaghan.net/?p=426</guid>
		<description><![CDATA[As a followup to my local data breakdown, I thought I&#8217;d link to some other interesting findings: Added 17/11/09: Marketing influences games more than ratings Survey: Game Score-to-Sale Theory Again Disproven A study from 2006 that concludes no correlation between &#8230; <a href="http://www.paulcallaghan.net/blog/2009/11/15/some-followup-studies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>As a followup to my local data breakdown, I thought I&#8217;d link to some other interesting findings:</p>
<p><strong>Added 17/11/09:</strong> <a href="http://www.gamesindustry.biz/articles/marketing-influences-game-revenue-three-times-more-than-high-scores">Marketing influences games more than ratings</a></p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=10924"><span>Survey: Game Score-to-Sale Theory Again Disproven</span></a></p>
<p><span>A study from 2006 that concludes no correlation between sales &amp; score.<br />
</span></p>
<p><a href="http://www.dreamdawn.com/sh/features/sales_vs_score.php">When Pundits Attack: Game Sales vs Game Quality</a></p>
<p>This compares metacritic rating to overall sales for 1281 games during the PS2 era.</p>
<p><a href="http://my.opera.com/noisewar/blog/2008/04/16/each-metacritic-point-is-worth-7-7-more-sales-per-day">Each metacritic point is worth 7.7 extra sales per day</a></p>
<p>Some data extracted from between March 2007 &amp; March 2008</p>
<p><a href="http://bitmob.com/index.php/component/content/article/1/2984-the-influence-of-metacritic-on-game-sales">The influence of metacritic on games sales</a></p>
<p>A more recent study from May 2009.</p>
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		<title>Collated data from my IGDA presentation</title>
		<link>http://www.paulcallaghan.net/blog/2009/11/13/collated-data-from-my-igda-presentation/</link>
		<comments>http://www.paulcallaghan.net/blog/2009/11/13/collated-data-from-my-igda-presentation/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 01:03:25 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[Presentations]]></category>
		<category><![CDATA[Data]]></category>
		<category><![CDATA[IGDA]]></category>

		<guid isPermaLink="false">http://www.paulcallaghan.net/?p=366</guid>
		<description><![CDATA[In the interests of transparency, I&#8217;ve made available the data from my IGDA talk as a published google spreadsheet.  You can find it here. To gather the numbers, I used metacritic&#8216;s advanced search restricted to developers (here&#8216;s an example using &#8230; <a href="http://www.paulcallaghan.net/blog/2009/11/13/collated-data-from-my-igda-presentation/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In the interests of transparency, I&#8217;ve made available the data from my IGDA talk as a published google spreadsheet.  You can find it <a href="http://spreadsheets.google.com/pub?key=t3FM6hGBBiSvP1fpfJ-jxOQ&amp;gid=1">here</a>.</p>
<p>To gather the numbers, I used <a href="http://www.metacritic.com/">metacritic</a>&#8216;s advanced <a href="http://apps.metacritic.com//search/games.jsp">search</a> restricted to developers (<a href="http://apps.metacritic.com/search/process?ty=3&amp;ts=torus&amp;tfs=game_developer&amp;x=0&amp;y=0&amp;sb=0&amp;release_date_s=&amp;release_date_e=&amp;metascore_s=&amp;metascore_e=">here</a>&#8216;s an example using Torus) and hand-copied the results straight into a spreadsheet.</p>
<p>In some cases, where data wasn&#8217;t available on metacritic and there was more than one sku for the game, I used gamerankings.com for a representative value.</p>
<p>To select by &#8216;unique&#8217; title versus &#8216;port&#8217; in cases where there was more than one version (both Heroes of the Pacific and Heroes over Europe are good examples) I treated the highest rated version as the ‘unique’ and the other versions as ‘ports’ of that. All versions of Heroes of the Pacific rated 76% so it’s just a function of a sorting algorithm that I took the Xbox version as the original. In the case of Heroes over Europe, the PC version rated 66% compared to 64% on PS3 and 62% on Xbox 360 so that’s treated as the lead platform and the others as ports.</p>
<p>Because of the way metacritic gathers reviews &amp; collates data, there are omissions, so if anyone has additional data, feel free to email it to me or post it in the comments and I&#8217;ll update it.</p>
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