Monthly Archives: November 2009

Some followup studies

As a followup to my local data breakdown, I thought I’d link to some other interesting findings: Added 17/11/09: Marketing influences games more than ratings Survey: Game Score-to-Sale Theory Again Disproven A study from 2006 that concludes no correlation between … Continue reading

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Collated data from my IGDA presentation

In the interests of transparency, I’ve made available the data from my IGDA talk as a published google spreadsheet.  You can find it here. To gather the numbers, I used metacritic‘s advanced search restricted to developers (here‘s an example using … Continue reading

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The state of things

Last night at the reboot of the Melbourne IGDA chapter, I gave a short talk on the state of things locally and options for indie developers.  The full presentation is available below, but I thought I’d make the first half … Continue reading

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November EGP

Well, too many other projects took over last month – including helping to set up the Melbourne branch of the IGDA, presenting at iDef, and working on some other things that it’s too early to talk about. As a result, … Continue reading

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